Please use this identifier to cite or link to this item: https://repositori.uma.ac.id/handle/123456789/16162
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dc.contributor.advisorMilfayetty, Sri-
dc.contributor.advisorSitorus, Masganti-
dc.contributor.authorAini, Chairul-
dc.date.accessioned2021-12-27T09:58:07Z-
dc.date.available2021-12-27T09:58:07Z-
dc.date.issued2020-03-
dc.identifier.urihttps://repositori.uma.ac.id/handle/123456789/16162-
dc.description104 Halamanen_US
dc.description.abstractPenelitian ini bertujuan untuk mengetahui Pengaruh Permainan Gobak Sodor Dan Kerjasama Terhadap Perkembangan Kinestetik Anak Usia Dini. Penelitian dilaksanakan di Taman Kanak-kanak (TK) Chairul Athfal Belawan tahun pelajaran 2019/2020. Sampel atau wakil dari populasi yang ditetapkan seluruh siswa sejumlah 30 anak. Rancangan yang digunakan dalam penelitian ini adalah quasi eksperimen. Desain penelitian yang digunakan adalah bentuk Pre Eksperimental design. Berdasarkan hasil pengamatan dan Hasil analisis varians pada tabel 4.5 diperoleh nilai signifikansi model pembelajaran sebesar 0.012. Karena nilai signifikansi 0.012 < 0.05, sehingga hasil pengujian hipotesis menolak H0 atau menerima Ha dalam taraf signifikansi 5% artinya ada perbedaan kecerdasan yang dibelajarkan dengan model permainan gobak sodor dan pembelajaran konvensional. Dengan kata lain dari hasil uji hipotesis ini dapat disimpulkan bahwa siswa yang dibelajarkan dengan model permainan gobak sodor memperoleh nilai rata-rata kecerdasan kinetetis tinggi lebih baikdibandingkan dengan siswa yang dibelajarkan dengan pembelajaran konvensional. Hasil analisis varians pada tabel 4.5 diperoleh nilai signifikansi kreativitas sebesar 0.861. Karena nilai signifikansi 0.861> 0.05, sehingga hasil pengujian hipotesis menerima H0 atau menolak Ha dalam taraf signifikansi 5% artinya tidak ada perbedaan kecerdasana kinetetis yang memiliki kerjasama di atas rata-rata dengan kelompok siswa yang memiliki kerjasama di bawah rata-rata. Dari hipotesis ini dapat ditarik kesimpulan bahwa kecerdasan kinetetis kelompok siswa yangmemiliki kerjasama di atas rata-rata sama dengan kelompok siswa yang memiliki tingkat kerjasama di bawah rata-rata. Hasil analisis varians pada tabel 4.5 diperoleh nilai signifikansi model*kerjasama sebesar 0,861. Karena nilai signifikansi 0,861> 0,05, sehingga hasil pengujian hipotesis menolak Ha atau menerima H0 dalam taraf signifikansi 5% artinya tidak ada interaksi antara model permainan gobak sodor yang digunakan dan kerjasama dalam mempengaruhi kecerdasan kinetetis anak usia dini. This study aims to determine the effect of the Gobak Sodor Game and Cooperation on Early Childhood Kinesthetic Development . The study was conducted in the Kindergarten (Kindergarten) Chairul Athfal Belawan in the academic year 2019/2020. A sample or representative of the population determined by all students is 30 children . The design used in this study was quasi-experimental. The study design y a ng used is a form of Pre Experimental design .Based on observations and analysis of variance results in table 4.5 obtained significance value of the learning model of 0.012. Because the significance value of 0.012 <0.05, so the results of testing hypotheses reject H 0 or accept H a in the significance level of 5% means that there are differences in intelligence learned with the Sodor's model of the gobak game and conventional learning. In other words, from the results of this hypothesis test, it can be concluded that students who are taught with the Sodor Wagon game model get an average score of higher kinetic intelligence better than students who are taught with conventional learning. The results of the analysis of variance in table 4.5 obtained a significance value of creativity of 0.861. Because the significance value is 0.861> 0.05, so the results of hypothesis testing accept H 0 or reject H a in the 5% significance level means that there is no difference in kinetic intelligence that has above-average collaboration with groups of students who have belowaverage cooperation. From this hypothesis it can be concluded that the kinetic intelligence of groups of students who have above average cooperation is the same as groups of students who have below average level of cooperation. The results of the analysis of variance in table 4.5 obtained the significance value of the cooperation model * of 0.861. Because the significance value is 0.861> 0.05, so the results of testing the hypothesis reject H a or accept H 0 at a significance level of 5% means that there is no interaction between the sodor wheelbarrow model used and cooperation in influencing the kinetic intelligence of early childhood.en_US
dc.language.isoiden_US
dc.publisherUniversitas Medan Areaen_US
dc.relation.ispartofseriesNPM;171804114-
dc.subjectkecerdasan kinestetiken_US
dc.subjectkerjasamaen_US
dc.subjectpermainan gobak sodoren_US
dc.subjectkinesthetic intelligenceen_US
dc.subjectcooperationen_US
dc.subjectgobak sodor gameen_US
dc.titlePengaruh Permainan Gobak Sodor Terhadap Perkembangan Kinestetik Dan Kerjasama Anak Usia Dini Di Tk Chairul Athfal Belawanen_US
dc.title.alternativeThe Effect of Gobak Sodor Game on Kinesthetic Development and Early Childhood Cooperation in Chairul Athfal Kindergarten Belawanen_US
dc.typeTesis Magisteren_US
Appears in Collections:MT - Master of Psychology

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