Please use this identifier to cite or link to this item: https://repositori.uma.ac.id/handle/123456789/30605
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dc.contributor.advisorAisyah, Siti-
dc.contributor.authorNasution, Cori Suci Wulandari-
dc.date.accessioned2026-07-31T03:40:09Z-
dc.date.available2026-07-31T03:40:09Z-
dc.date.issued2026-03-
dc.identifier.urihttps://repositori.uma.ac.id/handle/123456789/30605-
dc.description157 Halamanen_US
dc.description.abstractPenelitian ini bertujuan untuk mengetahui pengaruh leisure boredom terhadap nomophobia pada siswa SMK Swasta Tunas Karya Batang Kuis. Sampel yang digunakan dalam penelitian ini sebanyak 74 siswa dengan menggunakan teknik purposive sampling. Metode penelitian yang digunakan adalah metode kuantitatif. Bentuk skala yang digunakan adalah skala Likert, yaitu skala leisure boredom dan skala nomophobia. Analisis data yang digunakan dalam penelitian ini adalah analisis regresi linear sederhana. Hasil analisis regresi linear menunjukkan bahwa setiap peningkatan satu satuan leisure boredom akan meningkatkan nomophobia sebesar 0,697 satuan. Dengan nilai signifikansi sebesar 0,000 (p < 0,05), hubungan tersebut dinyatakan signifikan secara statistik. Persamaan regresi Y =74,663 + 0,697X ini memperkuat kesimpulan bahwa leisure oredom berpengaruh secara nyata dan positif terhadap nomophobia. Hasil penelitian menunjukkan bahwa terdapat pengaruh positif antara leisure boredom dengan nomophobia, sehingga hipotesis diterima. Analisis data menunjukkan tingkat leisure boredom tergolong tinggi dengan (MH 62,5 < ME 78,05), serta tingkat nomophobia tergolong tinggi dengan (MH 70 < ME 79,78). Diketahui bahwa kontribusi leisure boredom terhadap nomophobia sebesar 49,1%, sedangkan sisanya dipengaruhi oleh faktor lain yang tidak diungkap dalam penelitian ini. This study aims to determine the effect of leisure boredom on nomophobia among students of SMK Swasta Tunas Karya Batang Kuis. The sample used in this study consisted of 74 students selected using purposive sampling technique. The research method used was a quantitative method. The instruments used were Likert scales, namely the leisure boredom scale and the nomophobia scale. The data analysis technique used in this study was simple linear regression analysis. The results of the regression analysis showed that every one-unit increase in leisure boredom would increase nomophobia by 0.697 units. With a significance value of 0.000 (p < 0.05), the relationship was statistically significant. The regression equation Y = 74.663 + 0.697X strengthens the conclusion that leisure boredom has a positive and significant effect on nomophobia. The results indicated that there is a positive effect between leisure boredom and nomophobia, thus the hypothesis was accepted. Data analysis showed that the level of leisure boredom was categorized as high (MH 62.5 < ME 78.05), and the level of nomophobia was also categorized as high (MH 70 < ME 79.78). It was found that leisure boredom contributed 49.1% to nomophobia, while the remaining percentage was influenced by other factors not examined in this study.en_US
dc.language.isoiden_US
dc.publisherUniversitas Medan Areaen_US
dc.relation.ispartofseriesNPM;228600182-
dc.subjectLeisure Boredomen_US
dc.subjectSiswa SMKen_US
dc.subjectNomophobiaen_US
dc.subjectVocational High School Studenten_US
dc.titlePengaruh Leisure Boredom Terhadap Nomophobia Pada Siswa SMK Swasta Tunas Karya Batang Kuisen_US
dc.title.alternativeThe Effect Leisure Boredom On Nomophobia Of Students At SMK Swasta Tunas Karya Batang Kuisen_US
dc.typeSkripsi Sarjanaen_US
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