Please use this identifier to cite or link to this item: https://repositori.uma.ac.id/handle/123456789/30493
Title: Hubungan antara Kecanduan Game Online dengan Konsentrasi Belajar pada Siswa SMP di SMP Swasta Rakyat Sei Glugur
Other Titles: The Correlational Between Online Game Addiction and Learning Concentration Among Junior High School Students at SMP Swasta Rakyat Sei Glugur
Authors: Rizky, Septia
metadata.dc.contributor.advisor: Yulina, Eva
Keywords: kecanduan game online;konsentrasi belajar;siswa;online game addiction;learning concentration;junior high school students
Issue Date: Mar-2026
Publisher: Universitas Medan Area
Series/Report no.: NPM;228600184
Abstract: Penelitian ini bertujuan untuk mengetahui hubungan antara kecanduan game online dan konsentrasi belajar pada siswa SMP Swasta Rakyat Sei Glugur. Pesatnya perkembangan teknologi digital mendorong meningkatnya aktivitas bermain game online di kalangan remaja, yang diduga dapat memengaruhi kemampuan siswa dalam memusatkan perhatian selama proses pembelajaran. Penelitian ini menggunakan pendekatan kuantitatif dengan metode korelasional. Subjek penelitian adalah siswa SMP Swasta Rakyat Sei Glugur yang dipilih melalui teknik purposive sampling. Data dikumpulkan menggunakan dua skala, yaitu skala kecanduan game online sebanyak 36 item dan skala konsentrasi belajar sebanyak 29 item, yang disusun berdasarkan skala Likert empat pilihan jawaban. Analisis data dilakukan menggunakan korelasi Product Moment Pearson dengan bantuan SPSS. Hasil penelitian menunjukkan adanya hubungan negatif yang signifikan antara kecanduan game online dan konsentrasi belajar (r = −0,248; p = 0,017). Artinya, semakin tinggi kecanduan game online, semakin rendah konsentrasi belajar siswa. Nilai koefisien determinasi sebesar 6,1% menunjukkan bahwa kecanduan game online berkontribusi terhadap konsentrasi belajar, sementara faktor lainnya dipengaruhi oleh variabel lain di luar penelitian. Oleh karena itu, diperlukan peran orang tua dan sekolah dalam mengontrol penggunaan game online siswa. This study aimed to examine the corralation between online game addiction and learning concentration among students of SMP Swasta Rakyat Sei Glugur. The rapid development of digital technology has increased the intensity of online game use among adolescents, which is assumed to affect students’ ability to maintain focus during the learning process. This research employed a quantitative approach with a correlational design. The participants were students of SMP Swasta Rakyat Sei Glugur selected using purposive sampling. Data were collected through two research instruments: an online game addiction scale consisting of 36 items and a learning concentration scale consisting of 29 items, both using a four-point Likert scale. Data analysis was conducted using Pearson Product Moment correlation with the assistance of SPSS. The results indicated a significant negative relationship between online game addiction and learning concentration (r = −0.248; p = 0.017). This finding suggests that higher levels of online game addiction are associated with lower levels of learning concentration, and vice versa. The coefficient of determination (R²) was 0.061, indicating that online game addiction contributed 6.1% to students’ learning concentration, while the remaining 93.9%was influenced by other factors not examined in this study. Therefore, the involvement of parents, teachers, and schools is necessary to monitor and guide students’ online game use to prevent negative impacts on learning.
Description: 55 Halaman
URI: https://repositori.uma.ac.id/handle/123456789/30493
Appears in Collections:SP - Psychology

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228600184 - Septia Rizky - Fulltext.pdfCover, Abstract, Chapter I, II, III, V, Bibliography1.72 MBAdobe PDFView/Open
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